As you go through Madotsukis dreams and complete areas, eggs will appear on doors. The new YUMENIKKI is full of nightmarish imagery, and a few secrets you might miss along the way -- including a hidden ending. Obtained in the Docks, scattered around the first area. Continue to the roof to find another bed. Each world with an Egg will also need a Jellyfish to get this ending. This seems to indicate Madotsuki has chosen to continue to dream, but perhaps in a safer and more lighthearted manner. Depending on your interpretation of Yume Nikki: Dream Diarys introduction, it may seem like it picks up immediately after the events of that moment. The original version was developed by a man known as Kikiyama and the new version was developed by Active Gaming Media in cooperation with Kodakawa company. Once you get to Ponikos house, fiddling with the light switch will cause an Uboa Jumpscare (because of course) and end the dream. Find the 6 disappearing girls to open the way to Snow World. That Madotsuki has a chance to grow here. There are some doors in her dreams. This means you wont get lost because you dont know where you are, but you may still get lost because you dont know what to do (thats what this walkthrough is for!). The Triangle belongs to Fleebieon the second floor, who gives you, you guessed it, a Photo Fragment. Play Green Purple Pink Yellow and he should vomit out a Moon Glyph. Many are disappointed by what they find (as, well, was I) so its best to be aware of what youre going in for. Near the pyramid you can find The Toriningen Party, though it is notably lacking any Toriningens and you have to stand very close to the stereo to hear the music. Not entirely sure I buy this was intentional myself, but on reddit /u/AestheticGamer puts forth an interesting theory. Maybe if I follow the dream just past this doorway, then someday I can wake up again. Manage Settings Hell fish up a Sad Fish, which lets you get past Strober. In this place, she faces a room containing 12 doors. This part is a simple semi-stealth section, keep going right and avoid the Mannequins. Play back the notes on the flute and the door will open. monoko 316? Rarely useful and only does what it says on the tin, but still needed. Just keep going to the right and this dream is largely on autopilot now; theres another stealth section with the light house, then a largely empty forest. Overall, solid game! In particular the School and Wilderness (desert with tentacles) areas will require items from multiple other areas before they can be completed. Feb 24, 2018 2.4K Dislike Share Save ManlyBadassHero 1.21M subscribers Video contains the finale to Yume Nikki - Dream Diary - including the secret ending ( aka all endings ) and I wrap. Yume Nikki: Dream Diary' s first ending is incredibly straightforward and rather easy to earn. To the right is the Jellyfish. Obtained in The Docks by giving the Fisherman the Blood Bag. he's trying to stop First Yuno from killing Third Yuno and repeating the cycle. Yume Nikki: Dream Diary feels like a healing experience. Makes it ran when its out, and enables a double jump. The notes Masada plays arent actually notes you can play on the flute despite the sprites being shared, leading to much confusion. But, that is only the first Yume Nikki: Dream Diary ending. Needed for the Blood Bag. If you dont have the Valve you may need to pinch yourself and go get it, its in The Mall. document.getElementById("ak_js_1").setAttribute("value",(new Date()).getTime()); Enter your email address to subscribe to this blog and receive notifications of new posts by email. Theres also no return trip from the doors; the only way to leave the dream is to pinch yourself to wake up, or complete the dream; theres a bed or event at the end of each world that will cause a scene to occur and add an egg by the door in The Nexus. It will be open and filled with boxes and Venus symbols on the wall. Haunted by a recurring dream, young Madotsuki travels to another world every night. Ending Guide. Maybe Yumenikki Dream Diary is a noncanon sequel and the bloodstain you interact with in the beginning is a giveaway that Madotsuki jumped. correct me if i create any errors. To complete the secret ending, you must complete the song he's playing using the Flute Effect (needs specific inputs). Madotsuki will be chased by a being after she leaves her apartment in this dream and have to escape. January 6, 2013 Pompeii's Berlin Wall . Going counterclockwise, the ladders will take you to The Wilderness, Block World, Street World, and The Mall. The original game Which should be played first in case you havent. If youre completely stuck its probably a bug, I think Ive heard of a bug in that room. Press J to jump to the feed. Tip: If your level contains elements that temporarily change the music to a global song (such as a P-Switch or a Star), that music will not stop playing after the intended end time if the music bypass setting is set to 00. First, stop by Mural World (the dark forest). The sun is shining outside. Report em on Steam at this link. It is a serene moment in a calm, safe space. The weakest part about the idea that Madotsuki is trying to wake up in the end (which I assume is part of the theory she doesn't really die) is the fact that the dream worlds aren't really presented as something to be escaped from. It is a large collaboration project from 2ch users and thus features a wide variety of worlds, effects, and ideas. Play with the light switch in Ponikos room after the. This section may be a reference to the isolated bit of The Docks that a Lunatic Toriningen would occasionally send you to in Yume Nikki. Note in the background youll see some TVs with eyes shown on them, like the TV in Yume Nikki would sometimes show in the Dream World. From there, you're teleported into the Spaceship, where you can find Seccom Masada-sensei playing the piano. Can be used to stop Mannequins even when the lights are out. Prop open the door of the Cage with the Wood Plank, then place the Red Eye in the middle. Press question mark to learn the rest of the keyboard shortcuts At the end of the countdown, a new 3D adventure game called YUMENIKKI -DREAM DIARY- was announced and would be supervised by Kikiyama. Some of our partners may process your data as a part of their legitimate business interest without asking for consent. It suggests that she has found a place where she can breathe. Follow @Fangamer or sign up for our newsletter To obtain the secret ending youll first want to beat the game normally and view the ending, then reload your save. The music and sounds were pretty great; the flamingo effect freaked me out a bit! He has an item you need, so chase him around the screen and trap him. Theres also aConcept Art on the seat when The Trains empty. Youll also find aKey that actually opens a restroom in the Normal School. Every Concept Art has a detailed walkthrough with direct images of the locations. It is enjoyable and peaceful. In 2004, someone releases a weird video game. without the Umbrella effect. The original Yume Nikki had one ending. Now head into the Train to the right of the area. Generally only needed when a glowing hand icon is present, so youll know when you need to use it. Required to end the Street World dream, but you get it on the way anyway. The Nexus is the hub that you access by opening Madotsukis front door in the Dream World. Then just go into the room and sleep in the bed. Obtained in the Forest section of The Docks if you have the Hamsa. While many of her other dreams had this element of violence or horror to them, this one is goofy and lighthearted. If you somehow get stuck in a dream, wake up and try something else. After playing along with his music, Madotsuki sleeps in the bed on the spaceship, and the credits roll. Repeat his sequence to get aKalimba. Throughout the game youll find several warps to The Wilderness, most notably the Train in The Docks and sewer in Street World. Okay, *how* do you use the glyphs though? Im trying to link all the references to the original game, as theyre a rather significant amount of the enjoyment to be had in the game, so point out any Ive missed as well! If you have every Jellyfish activated, you can activate this symbol which helps trigger the secret ending. 2018-03-09: Expanded walkthrough, The Wilderness info completed and added The Nexus info. Play Super Nasu once in Madotsukis awake room. What does it all mean? Stream Ending - Yume Nikki Dream Diary by Tropicous on desktop and mobile. If you have it, use Hamsa to get a Concept Art Piece. Now, go to Apartment World (the Locked Door). You can jump to limit how long they see you which lets you skip a few. Yume 2kki (2) (Yume Nikki, literally Dream Diary, but also a pun on the original game's title , or "ni," means 2) is the original fangame that started it all. Hes faster than you so youll need to climb on top of the crates in this area and dash from one to another as you egg him towards the cage. uboa 246? Note the game saves automatically so theres no need to actually use Madotsukis diary other than to view her drawings. I have no easy way to find this unfortunately, Snow World is very hard to navigate. 13 Yume Nikki Effects Wiki - Towel; 14 Dream Diary Effects Wiki - Cat; 15 Dream Diary Effects Wiki - Lamp; 16 Dream Diary Effects Wiki - Bicycle; . Trap and tip overTokuto-kun(the little blood bucket) in The Mall. Unlike Yume Nikki, in Dream Diary there are less Deeper Locations that require sometimes convoluted pathing through Original Locations to reach. Next, go left once on the roof and youll find another circle ofs. You control Michito, who stays in an abandoned facility, keeping watch over a mysterious girl in a chamber. Sleep in it to enter the next area. Looking for information on the manga Yume Nikki? The latest version is 0.10, which came out on October 1st, 2007. . Thanks a lot to this reddit thread for help with The Wilderness updates. >By contrast, YUMENIKKI -DREAM DIARY- is a collaborative show of the utmost respect for auteur Kikiyama's seminal release. Go left at the roof to hear a little easter egg; the Aztec Rave Monkeys music. In one ending, she heads out into the world. Continue past the Floyag (uterus monsters) on the street until you findOnsen-san in the middle of the street. Next is a dark room full of mannequins (use the lantern), keep going left until you find the Rooftop key and an exit. mizukami ryouma 132? YUMENIKKI -DREAM DIARY- - As long as I have dreams in my heart, I can never escape.I can never awaken from my dreams.Maybe if I follow the dream just past this doorway, then someday I can wake up again.Game FeaturesWander through the elaborate and terrifyingly beautiful world expanding before your eyes as you pass through the door to your own dreams.Experience a unique and alluring realm . Dream Diary has a more story-focused progression now, so merely getting all effects does nothing and there is no dropping effects to finish the game (nor can you drop them at all). There is an ending to Yume Nikki, and it involves a secret button when you collect effects, you can drop them by pressing [5]. 8.5k members in the yumenikki community. Most of whats important should be there, but Ive done everything except get every last Concept Art, so I can answer questions and finish the rest soon. When you reach the roof, go to the left and touch the Venus symbols you see there. This worlds only other area of note is the Igloo, which is a second way to access The Pink Sea, Poniko and Uboa. Itll take you about 4-5 hours to get most of them unless you get very lost getting Collectables or very stuck on Super Nasu high-score chasing. There is a Concept Art piece in the unlocked room left of the elevator, and another Concept Art Piece two doors past the first elevator, and also a circle of 3 Venus symbols. Plot The story presented in the remake is faithful to the original Yume Nikki. Toward the end of the eyeball chase theres a Concept Art on the floor, just pick it up, it wont get you killed or play the usual slow pickup animation. Yume Nikki - Dream Diary Wiki is a FANDOM Games Community. Title: Yume Nikki -Dream Diary-Platform: PC (Steam), Nintendo SwitchLanguages: English, Japanese, French,Italian, German, Spanish, Korean, Russian, Simplified Chinese, Traditional Chinese, PortugueseRelease date: 2018-02-23Developer: Kadokawa CorporationPrice: $20Length: About 4 hoursGenre: Horror/ExplorationFilesize: 3GB. Spoilers will be unmarked in this section because why else would you be reading it? First off I need to mention that this is a re-re-arrangement of the re-arrangement heard in Yume Nikki Dream Diary (which is an arrangement of the original Yume Nikki ending theme). Reach the top of the Pyramid/Sky Garden after clearing The Wilderness. Youll find a Kite in the upper right area, and a strange beast in the lower area that wants you to play certain notes. I tried so many times and wrote down the exact pattern mapping it to my facebuttons to be exactly . What game is right for you? Allow Necessary Cookies & Continue , GameDeal. Find out more with MyAnimeList, the world's most active online anime and manga community and database. The order of the Glyph Puzzle is Sun, Moon, War, Death. Armed with curiosity and determination, Madotsuki sidelines her worries and voyages through these worlds . madotsuki 1.4k? Theyre pretty easy on the whole so a dedicated fan should easily be able to 100% the game. kyukkyu-kun 120? The mere existence of the ending is only alluded to in-game, with the cryptic Instructions saying the player can "get rid of the "Effects" in the Room of Doors ", although there is no indication of what the purpose of this is. Ive provided links to some key terms in the Yume Nikki Wiki, feel free to get lost in the wiki as well, its quite enjoyable. Use the Hamsa any time you see that glowing hand-like symbol. toriningen 109? Use the Rooftop key in the storage room thats in the first area of The Mall, it opens the door at the top of the elevator. All in all, 2.0 is a fantastic update that brings the game a fair bit more in line with the original and addresses several concerns of fans! In the forest theres a Dirty Game Cartridge(requires Hamsa) which will let you play Ao Oni in Madotsukis dream world room. We see a dreamcatcher, a device thought to catch bad dreams, by the door. Does Yume Nikki have a plot? Stab NPCs, killing them. You should find a strange shower floating in the air. Like the regular ending, youll be in Madotsukis apartment again, then leave it to find yourself in Madotsukis apartment buildings hallway. Killing NPCs is generally optional but is occasionally needed for Achievements/collectables. When she opens them, she finds all kinds of things. First off I need to mention that this is a re-re-arrangement of the re-arrangement heard in Yume Nikki Dream Diary (which is an arrangement of the original Yume Nikki ending theme).. The game is a wide-open world, with no main goal besides collecting all the effects. In the other, she finally enters a peaceful space. Use the umbrella to jump left past the fisherman, and glide as far left as you can. Once finding the Lantern effect here, jump right with the Umbrella and glind to find a Concept Art as well as Closet Madotsuki. In the Destroyed/Red School continue right from the start and use the Umbrella to glide on the wind gusts, then move left. Your email address will not be published. Your first goal here is to explore and get all the 10 yen coins (there are 10 for 100 yen). Youll know which worlds are done as theyll show a Jellyfish in The Nexus by the door. Inside the school is a series of some block puzzles. There are 23 achievements. Play this game in Madotsukis apartment (Dreaming). In YN you control a little girl who dives into her dreams (the name of the game is Diary of Dreams) and you collect effects. 2018-06-10: Adding info for Version 2.0! Theres no need to use it otherwise, its only used in specific spots. YUMENIKKI -DREAM DIARY-https://store . kayak nya beda.. :nohope: ----- Kalo Novelty engine gimana gan ? She has survived them and decided she now has the strength to leave her room. Equip the hat and scarf and use the Umbrella to freeze the water, now head to the very bottom area. Otherwise, ride up the elevator and get the Rusky Key from one of the many doors (the only one that opens, its in the vent in the room), then its just a chase sequence away to get the normal ending. Purchased for 100 yen in The Docks. When Madotsuki wakes, she is in front of the door in her crouched, upset position. Finish everything but the wilderness, then the wilderness, then the school. I was also super confused by the notes he plays looking like your notes, I think I did notice my notes sound different, but didnt think much of it. Youll have to return anyway so dont swear missing it. Continue with Recommended Cookies, SirTapTap Guides Yume Nikki -Dream Diary- Guide. You can now reach a corridor filled with the red eyed doll monsters. Wait for him to pull back a bit after you climb on each crate before moving to the next to give yourself more time. Note that if you stab the quest NPCs theyll simply respawn the next time you enter the room, so dont worry if you accidentally stab them, murderer. poniko 339? Yume Nikki Steam GameLoop, . Yume Nikki (, lit. In my game he was trappedoutside the cage, but it still counted so whatever. KillOnsen-san at the end of Street World, causing Madotsuki to wake up. The game launched under v0.00, being updated numerous times until v0.10 was released as the final content update on October 1, 2007. A character we had followed for hours relived her trauma and seemingly met an unfortunate end. Youll need to handle Pac Man before you can finish this world, so head to the middle of town (from the left) to find a Cage. Go to the mannequin room. It makes it seem as though the original game was one dream leading into others. The secret ending is the only particularly ambiguous part of the games storyline. Specific notes must be played in order for each puzzle, unlike its function in Yume Nikki. In practice, most of us arent music majors so this may be totally lost on many of us. This guide was written with the PC Version, but it should be accurate for everything in the Switch version too. Fortunately for us, acquiring its two endings are a little less complicated and have a very different tone to them. The author needs to build upon the original happy ending without destroying it . Should you head back to the game after beating it once, there is an ending I believe is even more optimistic. Theres no puzzle or anything. Note that you can press Down on the gamepad or whatever is defined as the Wake Up button in Controls to wake yourself up at any time. As a heads-up in case you havent purchased the game yet (or havent started it), Yume Nikki is something closer to a reimagining of the original than typical remake or sequel. Save my name, email, and website in this browser for the next time I comment. Equipping the Uboa mask kills them, allowing you to walk through the maze freely and get the Jellyfish. I like the themes throughout the dream world and how they reflect and tell a story about the character's real life situation. This puzzle is difficult (impossible?) If you repeat his song, he will open the door to a room with a bed for her to go to sleep again. Spoilers from here on out of course. Eventually a big shadow thing and more eyeballs follow you; just keep walking right. It was developed using RPG Maker 2003, but lacks many gameplay elements commonly associated with role-playing games.The player explores the dreams of the protagonist Madotsuki and encounters a number of surreal locations and creatures. In the room with all the boxes theres a secret passage above the door you came in through, it can be reached by double jumping. Yume Nikki Wiki A comprehensive wiki for the original game. O Man will give you the Flute Effect (but wont play his beautiful song), then talk to him again to get Concept Art. Organoid can be seen in the distance. After getting the flute the door out will be locked, and talking to E Man will give you a sequence of notes. Go just past the elevator and check rooms until you find a room full of boxes (a Concept Art is here) and a strange circle of Venus Symbols (). Blacklisted ()Disable all Re-enable all. It also doesnt help at all that when he sings his nine notes to you (none of which, other than C, can be played on your flute), the game still displays the little note symbols that are the same as the ones that appear when you play the flute, creating a massively false lead. Play defensively and hold the fire button most of the time, letting it go when you need to move quickly. As you walk through this hallway, do not enter the elevator and instead go to the second to last room. Editors note: spoilers will follow for both Yume Nikki and Yume Nikki: Dream Diary. Game Features But this time, it is not in a dark area that is enclosed or trapped. The beginning dream of the game is a pretty blatant connection to the first game, where the ending sees Madotsuki jumping to her death. The Train can take you to several locations; The Docks, Mural World, The Wilderness (Barracks), and The Wilderness (Sky Pyramid). Talk to them to advance the puzzle. Block World is, oddly, a huge Platforming puzzle and Hide and Seek area. While she seems a bit uncertain and hesitant, Madotsuki actually opens her apartment door. If you just move around him and keep disabling both escalators and approaching him from the bottom he should eventually get caught, trip, and give you the Warehouse Key. Find all hidden jellyfish, then find the special symbol in Apartment World and view the secret ending with Masada. A game that pushed the tools offered in RPGMaker and created a fandom who have appreciated it for years to come. Seccom Masada is not trying to hurt Madotsuki. Yume Nikki . Theyre safe to be around when the lights are on, just stay several paces away when the lights go out. Snow World has one effect: Hat and Scarf, which is needed to get a concept art piece in The Wilderness and a Jellyfish in The Sewers. Youll seeTokuto-kun(the little blood bucket) as soon as you start this area, but hell run away every time you approach. Dreaming is a way to end all the strife. Just walk left from the start for the jellyfish, its that easy. Just keep going right. Works on less characters than it did in Yume Nikki. The Docks are initially confusing, but you can get past the firstToriningen (the bird women) by drawing its attention, running back a screen or two and jumping over its head via the platform in the middle once theres two layers of docks. Talk to Masada and hell play a sequence of notes. Great Yume Nikki fangame! The jellyfish is just to the left of the entrance; double jump with the Umbrella and float as far past the Fisherman as you can. It has no apparent function. Completing your Dream Diary is one of the requirements to get a 100% completion and the Lucid Dreams achievement. Theres a Concept Art hidden to the left of the party. CHAPTERS (10) Vol.1 Chapter 9.2 : Read Online 7 years ago . Ribet g tuh ? nvm my earlier comment, I went and completed The Wilderness part of the walkthrough so that should have it all! It feels like a transition. In the original Yume Nikki, we saw two jellyfish after Madotsuki jumped. In the next room you need a secret code to activate the meat line to get past theHenkei Shita that wants to eat you. Eventually youll have to wait for a slowly lowering gate and have to dodge between two sets of Mannequins. >original >not mutually loved and appreciated >yndd >not divisive and controversial shiggy diggy 1 post omitted. To the left of the map youll find a cat who will run, this triggers an event at the roof of The Mall. The last photo piece youre likely to miss requires pushing the locker at the third floor down the stairs (which surprisingly causes it no damage at all), then you can push it to the right until you see a glint at the ceiling. And, based on the two endings, she does come to terms with whatever caused these often unsettling dreams of hers. The strangest addition, Madotsukis apartment now has a bathroom in the bottom corner, accessible only in the dream world. One day, she decides to start exploring her dreams, searching for answers. There are 10 total for 100 yen. There is a concept art piece here, accessible via one of the blocks that goes around the large structures to the back/left. pink shirt 20k? You cant get the concept art at the start of the shadow man segment until revisiting, so dont try. You may have also seen her work at GamerTell, Cheat Code Central, Michibiku and PlayStation LifeStyle. If you fall into the water youll die (and immediately respawn in the same area), as Sea Snakes (or possibly Taseis Kid) attacks you. It is. If you have all your effects, it is now time to go and collect jellyfish. It has no practical use, but is adorable. Extra: After beating this area, come back through the chase sections and youll find a section with Monokoand the Bed Roomwhich gives you an achievement. A Jellyfish is there. With flute and key in hand youre ready to head to the bottom right door, the warehouse. Her dream diary serves as a progress indicator but is not a save feature. This one is in the third section of Mannequins after the slowly lowering gate you have to open. But you can also get here at any time from the second door to the right from The Nexus. She's either in a coma, her brain is having hallucinations since she's dying or in the theory that the jump was symbolic, she went even deeper into whatever limbo she's in. Yume Nikki Fangame Wiki A site to find info on and download various Yume Nikki fan games (most of which are more true to the core of Yume Nikki than Dream Diary is, cough). Considering the original game ended with her stepping off of the balcony and this began with her seeing herself fall from the balcony to the ground below, it feels like a major accomplishment for her. The consent submitted will only be used for data processing originating from this website. Use the Valve you should have found earlier in the Mall World to spawn a Pain Blobwho will break open the window to the school. From the beginning, pull the right lever twice then the left lever three times to get it. Although the songs are all very short loops, it is not ignorable that those soundtracks heavily and successfully influenced the in-game experience and that shows how . This is a complete list Yume Nikki Dream Diarys Steam Achievements, listed in a likely order of completion. Once you have beaten the game, you can reload your past save. When you talk to him, he turns around and loudly declaims the first nine: A-C-E, A-C-E, F-A-C and then its left to you to produce the final G-B-D, which just so happen to be three of the four notes available on the games fluteits a nice little way of linking the flute effect to a piece in the games soundtrack, though at the (rather steep) cost of being extremely confusing to all players who happen not to be music theory nerds. They are in fact the final three notes of the twelve-note loop that hes been playing to himself before you talk to him (and that twelve-note loop is, of course, the ending music from the original game). No, you cant get the 120 yen item in the vending machine. urotsuki 287? Right lever twice, left lever thrice. Obviously, secret ending spoilers: So when the keyboard dude plays the music you're supposed to replay only the LAST line of music he does, not the first. yume nikki 1.7k? Frog Effect: Madotsuki transforms into a frog and can walk through water. The cart does nothing, but it counts towards collectable items for an achievement.
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